.:Renewal Item Database:.
Weapon
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Wizard |
---|---|
Description | A one-handed staff made by the Paradise Group. MATK +160 MATK +3% Indestructible in battle Base Level at least 60: Decreases variable cast time of skills by 10%. Base Level at least 75: Increases damage of Jupitel Thunder by 10%. Base Level at least 90: Increases damage of Jupitel Thunder by additional 15%. |
Item Script | { bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"WZ_JUPITEL",10; if (BaseLevel>=90) bonus2 bSkillAtk,"WZ_JUPITEL",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
27000z
Sell
13500z
Weight
200 Attack
124 Required Lvl 18 Weapon Lvl 2 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A spear topped with a double edged blade with two side blades. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
27000z
Sell
13500z
Weight
200 Attack
124 Required Lvl 18 Weapon Lvl 2 Slot 1 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A spear topped with a double edged blade with two side blades. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Two-handed Spear
Buy
27000z
Sell
13500z
Weight
200 Attack
124 Required Lvl 18 Weapon Lvl 2 Slot 2 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A spear topped with a double edged blade with two side blades. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
140 Attack
195 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | It is said that it was used by a hero who received the blessing of the water spirit in the past. A beautiful window reminiscent of a raging wave. The power of the sea inhabited and began to show its natural ability. It resonates with Great Hero's Boots. For each 2 refine levels: ATK +15. For each 3 refine levels: Increases ranged physical damage by 4%. Refine Level +7: Increases damage of Cannon Spear and Banishing Point by 15%. ASPD +10% (After attack delay -10%). Refine Level +9: Increases damage of Cannon Spear and Banishing Point by additional 20%. Refine Level +11: Perfect HIT +7, MaxSP +5%. When equipped with Great Hero's Boots: STR +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7) { bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus bAspdRate,10; } if (.@r>=9) { bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } if (.@r>=11) { bonus bPerfectHitAddRate,7; bonus bMaxSPrate,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700 Attack
290 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | A Two-Handed Axe created by top class blacksmith whose had revenge desire. Seeing the sharp ax blade, he began to show his natural ability. It resonates with Great Hero's Boots. Indestructible in battle For each 2 refine levels: ATK +15. For each 3 refine levels: Increases damage of Axe Tornado by 10%. Refine Level +7: Increases damage of Axe Boomerang by 40%. Decreases Cross Slash skill cooldown by 1 sec. Refine Level +9: Increases physical damage against all size monsters by 15%. Refine Level +11: Decreases physical and magical damage from all elemental enemies by 5%. When equipped with Great Hero's Boots: STR +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000; } if (.@r>=9) { bonus2 bAddSize,Size_All,15; } if (.@r>=11) { bonus2 bSubEle,Ele_All,20; } },{},{} |
Dropped By | No Result |
Patent Barbed Wire Whip [2] [One Hand] Item ID# 580009 (Up_Barb_Wire_K) Awakened Barbed Wire Whip | |
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
100 Attack
160 / MATK 230 Required Lvl 150 Weapon Lvl 4 Slot 2 Gender Female Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A spiny whip made out of wire. They became more flexible and began to show their natural abilities. It resonates with Great Hero's Boots. MATK +230. For each 2 refine levels: MATK +15. For each 3 refine levels: Neutral elemental magic damage +4%. Refine Level +7: Increases damage of Reverberation and Metallic Sound by 10%. Refine Level +9: Decreases fixed cast time of Reverberation by 0.5 seconds. Refine Level +11: MATK +7%. Increases damage of Reverberation and Metallic Sound by additional 15%. When equipped with Great Hero's Boots: INT +10, MATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9) { bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11) { bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
140 Attack
275 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | Katar with sharp blades. He recovered his former glory and began to display his natural abilities. It resonates with Great Hero's Boots. For each 2 refine levels: ATK +15. For each 3 refine levels: ASPD +10% (After attack delay -10%). Refine Level +7: Increases damage of Rolling Cutter and Cross Ripper Slasher by 25%. Refine Level +9: Decreases after skill cast delay of all skills by 12%. Refine Level +11: Increases melee and long ranged physical damage by 10%. When equipped with Great Hero's Boots: STR +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7) { bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",25; } if (.@r>=9) { bonus bDelayrate,-12; } if (.@r>=11) { bonus bShortAtkRate,10; bonus bLongAtkRate,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120 Attack
210 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A knife said to have been used by brave heroes in the past. It is said that it can only be used by those who have received the angel's blessing. An ancient power has been imbued and it has begun to show its original ability. It seems to resonate with the Great Hero's Boots. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases damage of Back Stab by 25%. Refine Level +7: Increases physical damage against enemies of every element by 15%. Enables the use of Level 10 Fatal Menace. Refine Level +9: ASPD +10% (Decreases after attack delay by 10%). Increases damage of Fatal Menace by 10%. Refine Level +11: Decreases after skill cast delay by 5%. Increases melee physical damage by 15%. When equipped with Great Hero's Boots: STR +10 Increases melee physical damage by 7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"RG_BACKSTAP",25*(.@r/3); if (.@r>=7) { skill "SC_FATALMENACE",10; bonus2 bAddEle,Ele_All,15; if (.@r>=9) { bonus bAspdRate,10; bonus2 bSkillAtk,"SC_FATALMENACE",10; if (.@r>=11) { bonus bShortAtkRate,15; bonus bDelayrate,-5; } } } },{},{} |
Dropped By | No Result |
Patent Blue Crystal Staff [2] [Two Handed] Item ID# 640012 (Up_Blue_Crystal_Staff) Awakened Blue Crystal Staff | |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
100 Attack
100 / MATK 235 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A staff with the power of cold ice used by some arch wizards in the past. Seeing the power of cold magic, it began to show its natural power. It resonates with Great Hero's Boots. MATK +235. Indestructible in battle For each 2 refine levels: MATK +15. For each 3 refine levels: Increases damage of Jack Frost by 12%. Refine Level +7: Decreases variable cast time of all skills by 10%. Increases Water and Wind elemental magic damage by 15%. Refine Level +9: Decreases Jack Frost skill cooldown by 1 second. Decreases Delay After Skill by 5%. Refine Level +11: Increases magical damage against all sizes by 15%. Increases damage of Chain Lightning by 15%. When equipped with Great Hero's Boots: INT +10, MATK +7%. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus bDelayrate,-5; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
75 Attack
40 / MATK 195 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Sorcerer |
---|---|
Description | A blue lighted staff said to have been used by an ancient hero. The ancient power was inhabited and began to show its natural abilities. It resonates with Great Hero's Boots. MATK +150. For each 2 refine levels: MATK +10. For each 3 refine levels: Damage of Diamond Dust +12%. Indestructible in battle Refine Level +7: Increases magical damage against all elemental by 15%. Increases damage of Varetyr Spear by 15%. Refine Level +9: Increases damage of Varetyr Spear by additional 20%. Decreases variable cast time of all skills by 7%. Refine Level +11: Decreases variable cast time of all skills by additional 8%. Decreases Varetyr Spear skill cooldown by 2 seconds. When equipped with Great Hero's Boots: INT +10, MATK +7%. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12; if (.@r>=7) { bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; } if (.@r>=9) { bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; bonus bVariableCastrate,-7; } if (.@r>=11) { bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
100 Attack
200 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A revolver decorated with red roses, used by those who have reached the level of gun master who can handle all firearms skillfully. Seeing the state of the red rose, it began to show its natural strength. It seems to resonate with the Great Hero's Boots. For each 2 Refine Levels: ATK +10 For each 3 Refine Levels: Increases damage of Fire Dance by 2%. Refine Level +7: ATK +5% Increases ranged physical damage by 10%. Refine Level +9: When Heat Barrel is used: Increases damage of Fire Dance by 25% and ranged physical damage by 20% for 60 seconds. Refine Level +11: Decreases after skill cast delay by 10%. When equipped with Great Hero's Boots: DEX +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2; if (.@r>=7) { bonus bAtkRate,5; bonus bLongAtkRate,10; } if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",25; autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL"; } if (.@r>=11) { bonus bDelayrate,-10; } },{},{} |
Dropped By | No Result |