.:Renewal Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
chase - always
2%
1 sec
10 sec
self
![](images/circle.gif)
attack - Slave amount <= 0
1%
0 sec
600 sec
self
chase - always
2%
0 sec
0 sec
target
chase - After hit by Fire Wall
10%
0 sec
0 sec
target
![](images/circle.gif)
attack - always
3%
1 sec
60 sec
self
attack - always
2%
1 sec
10 sec
self
![](images/circle.gif)
attack - always
2%
0 sec
30 sec
target
![](images/circle.gif)
attack - always
1%
0 sec
10 sec
target
attack - always
1%
0 sec
10 sec
target
chase - always
2%
0 sec
10 sec
target
![](images/circle.gif)
attack - always
1%
0 sec
10 sec
target
idle - rude attacked
10%
0 sec
0 sec
self
attack - always
2%
0 sec
50 sec
target
idle - always
2%
0 sec
50 sec
target