.:Renewal Item Database:.
Weapon - Mace
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
165 Attack
195 Required Lvl 230 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Biolo |
---|---|
Description | A mace containing the pain of bereavement. ATK +10% Increases damage of Acidified Zone (Fire/Water/Wind/Ground) by 10%. For each 2 Refine Levels: Increases damage of Cart Tornado by 3%. Refine Level +7: Decreases variable cast time by 10%. Refine Level +9: Increases damage of Cart Tornado by additional 25%. Refine Level +11: Increases melee physical damage by 10%. [Bonus by Grade] [Grade D]: Damage of Acidified Zone (Fire/Wind) +5%. [Grade C]: Damage of Acidified Zone (Water/Ground) +8%, P.ATK +1. [Grade B]: Damage of Acidified Zone (Fire/Water/Wind/Ground) +10%, POW +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10; bonus2 bSkillAtk,"GN_CART_TORNADO",3*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"GN_CART_TORNADO",25; if (.@r>=11) { bonus bShortAtkRate,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",5; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",8; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",8; if (.@g >= ENCHANTGRADE_B) { bonus bPow,2; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
210 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Inquisitor |
---|---|
Description | A scepter said to be used to slay demons with evil energy. Indestructible in battle ATK +5%, POW +2 Increases damage of Third Punish by 5%. Refine Level +5: Increases damage of Third Punish by additional 10%. Refine Level +7: Increases melee physical damage by 5%. Refine Level +9: Increases damage of Third Punish by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Third Punish by additional 5%. Increases damage of First Brand by 15%. [Bonus by Grade] [Grade D]: melee physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"IQ_THIRD_PUNISH",5; if (.@r>=5) { bonus2 bSkillAtk,"IQ_THIRD_PUNISH",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"IQ_THIRD_PUNISH",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"IQ_FIRST_BRAND",15; bonus2 bSkillAtk,"IQ_THIRD_PUNISH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |