Hide one's presence. Similar to Thief hide skill. Continuously drains a certain amount of SP while this state is active. The state will be removed when using this skill again or when SP becomes 0.
Other Notes
Skill is usable while hiding
Right Hand Mastery(Skill ID# 3002, iRO Name: Righthand Mastery)
Type
Passive
Max Lv
5
Effect
When two weapons are equipped. Recovers the damage reduction penalty for the right hand. Additionally, Damage is boosted when this skill reaches level 4 and above.
Other Notes
Level
Description
1
ATK 80%
2
ATK 90%
3
ATK 100%
4
ATK 110%
5
ATK 120%
Left Hand Mastery(Skill ID# 3003, iRO Name: Lefthand Mastery)
Type
Passive
Max Lv
5
Effect
When two weapons are equipped. Recovers the damage reduction penalty for the left hand.
An "Ensemble Skill" for the Kagerou and Oboro. When this skill is in effect, using this skill after a certain time will deal additional damage. The additional damage is depended on the caster's base level.
Deals damage to a target that is buffed with the Soul Linker Spirit skill. Cancels the Spirit buff on the target. The higher the skill level of the Spirit buff the higher the damage.
The power-up edition of the skill Throw Zeny. Throw Up to 100,000 Zeny, ignore target defense and cause random damage. Damage is reduced by 50% on Boss monsters.
Spread out caltrops on the ground, enemy steps on it will be stunned and unable to move for a certain amount of time. The higher the skill level the more caltrops will be created.
Other Notes
Skill ignores elemental adjustments
Skill ignores target's flee
Spell effects do not overlap
Only cells with a shootable path will be placed
Skill can hit Emperium
Level
Description
1
3 Makibishi/Caltrop
2
4 Makibishi/Caltrop
3
5 Makibishi/Caltrop
4
6 Makibishi/Caltrop
5
7 Makibishi/Caltrop
Meikyo Shisui(Skill ID# 3011, iRO Name: Pure Soul)
Cause the spirit of the caster to focus for 10 seconds. Restores HP and SP at a rapid rate. The caster is unable to move while focusing. When attacked in this state, there is a chance that the damage will be nullified.
Produce a clone figure of the caster with a certain amount of HP that is depended on the level of the skill. The clone will disappear when its HP reaches 0.
Other Notes
You cannot cast more than 1 instances of this skill before the first one expires.
Lower all stats of a target and change its appearance into a monster. The target will not be able to change equipment while the skill is in effect. Does not work against monsters.
Lower a target's HP while causing a Curse effect on the target. In addition, there is a low chance to cause Coma if the caster's level is lower than or equal to the target's level. This skill does not apply to monsters.
Summons a fire spirit from a fire amulet/charm. Increase the damage of fire property attack and change your weapon property to fire. You can summon up to a maximum of 10 spirits. Consumes 1 fire amulet/charm.
Summons a water spirit from a water amulet/charm. Increase the damage of water property attack and change your weapon to water property. You can summon up to a maximum of 10 spirits. Consumes 1 water amulet/charm.
Summons a wind spirit from a wind amulet/charm. Increase the damage of wind property attack and change your weapon to wind property. You can summon up to a maximum of 10 spirits. Consumes 1 wind amulet/charm.
Summons a earth spirit from a earth amulet/charm. Increase the damage of earth property attack and change your weapon to earth property. You can summon up to a maximum of 10 spirits. Consumes 1 earth amulet/charm.
Reduce fixed cast time of all skills by 100% and reduce variable cast time of all skills by 50%. Increase MATK. Continuously drains a certain amount of SP while this skill is active.
Give the target the ability to use the Double Attack skill. The effect will be turned off automatically when the skill duration ends or after the caster takes a certain amount of damage. Drains 1 SP per second on the target. Consumes 1 Shadow Orb.