.:Renewal Item Database:.
Weapon - One-handed Spear
Melon Spear [1] [One Hand] Item ID# 530022 (Melon_Spear) | |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
180 Attack
150 / MATK 110 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
200 Attack
180 Required Lvl 150 Weapon Lvl 4 Slot 3 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A spear made out of Spider Tank parts. Quite heavy, but gives excellent grip. Increases damage of Cannon Spear by 10%. Refine Level +7, increases damage of Over Brand by 10%. Refine Level +9, increases damage of Over Brand by 15%. Refine Level +12, reduces after skill delay of all skills by 15%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if (.@r > 6) { bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0); } if (.@r > 11) { bonus bDelayrate,-15; } },{},{} |
Dropped By | No Result |
Mirage Spear [1] [One Hand] Item ID# 32002 (Mirage_Spear) | |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
180 Attack
150 / MATK 110 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A Diva Spear that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made from, and even similar weapons have different performance. Attack Range: 5 cells MATK +110. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |